RRight face
Turn the right face one quarter-turn clockwise.
Move reference
Learn which face to turn, which way to turn it, and how to read a sequence of moves.
Try the Digital CubeEach letter names a face. A letter on its own means a 90° clockwise turn as you look directly at that face.
RTurn the right face one quarter-turn clockwise.
LTurn the left face one quarter-turn clockwise.
UTurn the upper face one quarter-turn clockwise.
DTurn the bottom face one quarter-turn clockwise.
FTurn the face pointing towards you clockwise.
BTurn the face pointing away from you clockwise.
Modifiers tell you which layers to turn, how far to turn them, and in which direction. Rotation letters turn the whole cube.
R′An anticlockwise quarter-turn of the right face.
R2A 180° turn. Direction does not matter for a half-turn.
RwTurn the two rightmost layers together. Use Rw in Digital Cube. On larger cubes, 3Rw turns the three rightmost layers.
2RCount from the right face and turn only the second layer. 2R2 is a half-turn of that inner layer, while R2 is a half-turn of the right face.
MOn a 3×3, turn the middle slice between L and R in the same direction as L.
EOn a 3×3, turn the middle slice between U and D in the same direction as D.
SOn a 3×3, turn the middle slice between F and B in the same direction as F.
xRotate the whole cube in the direction of R. The old front becomes the new top.
yRotate the whole cube in the direction of U. The old right becomes the new front.
zRotate the whole cube in the direction of F. The old top becomes the new right.
Follow the moves from left to right. Keep the same front and top faces unless the sequence calls for a cube rotation.
RRight clockwiseUUp clockwiseR′Right anticlockwiseU′Up anticlockwiseThis four-move sequence is often called the ‘sexy move’.
No notation references match your search. Try a face letter such as R, or search for ‘prime’.
Try a single turn or play through a whole sequence.