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Lesson 1 of 2

Get ready · Lesson 1

Understand 4×4 reduction

Identify the centre blocks and two-piece edges that will become a virtual 3×3.

Before you start

You can solve a 3×3 using the beginner method.

How to hold your cube

Inspect the cube from every side before choosing a front.

1. Build a simpler puzzle inside this one

Reduction means grouping the extra pieces so that the whole cube behaves like a 3×3. First build six solid 2×2 centres. Then join the matching edge pieces into twelve complete groups. Finally solve using only outer face turns.

A grouped edge doesn’t need to be in its final position yet. Pairing lets you move the group as a single unit later using the 3×3 method.

2. Know which pieces can trade places

Each centre block contains four movable centre pieces. There is no fixed middle sticker to tell you its colour. Each edge contains two wing pieces, and the eight corners provide a reference for the colour scheme.

A wing has two colours. Check both before deciding whether it matches another piece. Two wings make a complete 4×4 edge.

3. Keep the solving stages separate

Stage Finish this before continuing
Centres Six uniform blocks in the correct colour order
Edges Twelve complete two-piece groups, with centres restored
Reduced solve Use the 3×3 method with outer turns

When solving the reduced cube, you may encounter a flipped edge group (OLL parity) or two swapped edge groups (PLL parity). Once you’ve learnt how to solve the reduced cube, you’ll learn how to recognise and fix each case.

4. Check your prerequisite

You should be comfortable solving the white cross, first layer, middle layer, and last layer on a 3×3. If those steps are new, start with the 3×3 course. This course teaches the extra work on the larger cube and provides links back to each shared solving stage.

Watch, then try

Work through an example

Start by stepping through the example one move at a time. This example demonstrates a specific action. Use the lesson’s setup instructions to recognise when that action applies to your own scramble.

Watch one worked example

Watch a two-layer wide turn and its inverse. It moves some of the interior centre pieces as well as the outer layer, unlike an ordinary 3×3 face turn.

Example grip: yellow up · blue front · red right at the start. Follow any written whole-cube rotations.

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Loading 3D cube…

Drag to inspect other faces. When the cube has focus, use the arrow keys to rotate the view.

Copy this exact example on your own cube

Start with a solved 4×4, with yellow on top and blue at the front. Apply the setup moves below from left to right. This gives you the starting position for the example. Keep this separate from the scramble you’re solving throughout the course.

R U R' F2 D L2 B U2 Rw U Fw

Then follow the lesson sequence. If your cube has a different colour scheme, use your own colours to identify the corresponding pieces.

Compare the starting position and the result
Before the example
After the full sequence

Drag each cube to inspect its other faces.

Explain it to yourself

Check your understanding

What forms a complete 4×4 edge?

Now use your own cube

Your turn

Find one 2×2 centre area and one two-piece edge. Count the pieces in each. Review the 3×3 path if you cannot yet complete a 3×3 solve.

Open a 4×4 Digital Cube for practice

The Digital Cube opens in a new tab so you can keep this lesson open while you practise. Check for yourself whether you’ve met the lesson goal, as the Digital Cube doesn’t assess your result.

If you get stuck

I am trying to solve a white face before grouping edges.

Begin with centre blocks only. Pair the edges next. The white cross and corners come during the reduced 3×3 solve.

Before moving on

Check your result

4×4 lesson result: Identify centres and wings. Recognise the movable 2×2 centre blocks and the two wings in each edge. Nothing needs to be solved yet.

Preparation · no solving yet

Identify centres and wings

Recognise the movable 2×2 centre blocks and the two wings in each edge. Nothing needs to be solved yet.

Confirm these on your cube. Watching the animation alone does not complete the lesson.

Tick each item when you can do it yourself.

Scan your cube

Scan the QR code with your phone to open Cube Solver, then use the app to scan your cube. Keep this page open while you scan.

Tap “Open scanner” to scan your cube in the app on this phone. Return to this browser for the solution.

  1. Open your phone’s camera.
  2. Scan the QR code.
  3. Follow the instructions in Cube Solver.
Open scanner
Connect another phone
  1. Open your phone’s camera.
  2. Scan the QR code.
  3. Follow the instructions in Cube Solver.
Waiting for your scan