Beginner cross
Orient last-layer edges to form a yellow cross when the cube is held with yellow on top.
FRUR'U'F'Explore move sequences, learn the notation, and practise each algorithm on the Digital Cube.

Orient last-layer edges to form a yellow cross when the cube is held with yellow on top.
FRUR'U'F'With the solved first layer on the bottom, match a top-layer edge to the front centre and insert it into the middle layer on the right.
URU'R'U'F'UFWith the solved first layer on the bottom, match a top-layer edge to the front centre and insert it into the middle layer on the left.
U'L'ULUFU'F'A common sequence for orienting the yellow corners of the last layer.
RUR'URU2R'The inverse Sune case for orienting the last-layer corners.
RU2R'U'RU'R'On the top layer, swap the two right-hand corners and swap the left and right edges. Keep the pieces’ orientation and the first two layers unchanged.
RUR'U'R'FR2U'R'U'RUR'F'Cycle three top corners while leaving all edges and lower layers in place. The moved corners also twist; use this before corner orientation.
RU'L'UR'U'LUA useful four-move sequence for learning rhythm, triggers, and corner movement.
RUR'U'No algorithms match that search. Try “Sune”, “PLL”, or a move such as R U.
Read the sequence aloud, break it into short triggers and repeat it slowly. Keep the same colour on top and the same face towards you until the moves feel automatic.
A prime mark means anticlockwise and a 2 means a half-turn. Visit the notation reference whenever a move looks unfamiliar.
Explore notationUse the Digital Cube to step through moves, try a new scramble and reset whenever you need to.
Open Digital Cube