You have worked through all eleven earlier lessons. Start a fresh scramble.
Use yellow up and white down through the solving stages. Keep a fixed front during each algorithm.
1. Begin with a fresh scramble
Turn several different faces to mix your cube. This is an open practice solve: your scramble will not match the prepared animation. Decide what to do from the pieces you see, using the route below.
Accuracy is the goal. There is no timer and no requirement to memorize every algorithm today.
2. Follow the checkpoints in order
| Step | Ready to move on when… | Review |
|---|---|---|
| Daisy | Four white edges surround yellow | Gather edges |
| White cross | White edges are down and side colors align | Match the cross |
| White corners | White and all bottom side rows match | Finish the first layer |
| Middle edges | The bottom two rows on every side match | Insert middle edges |
| Yellow cross | Four yellow edges face up | Recognize dot, L, or line |
| Yellow corners up | All yellow faces up; lower layers restored | Twist the corners |
| Corner positions | Top corners match every side center | Position the corners |
| Final edges | All six faces match | Cycle the edges |
If a stage is already finished, check it and move to the next one. Never apply an algorithm just because it appears next in a list.
3. Recover at the first failed checkpoint
If the middle is solved but yellow is not, keep the lower layers and start at the yellow-cross check. If a white corner is wrong, recover the first layer before working on the middle again. Diagnose the earliest unfinished stage; later algorithms assume its work is complete.
During yellow-corner twisting only, wait until all corners have been oriented before judging the lower layers.
4. Repeat with less help
After one successful solve, scramble again. Try to recognize every stage without looking at the route. It is fine to consult the moves after deciding which case you have.
The animation below is a final-edge review, not the full solution to your scramble. Your real-cube exercise is the complete solve. Move on to optional techniques only when you can finish a cube consistently with this method.
Need a reminder of the move notation?
R right · L left · U top · D bottom · F front · B back. A plain letter is 90° clockwise looking directly at that face. An apostrophe (′) reverses it; 2 means 180°. Keep the front fixed during an algorithm.
Watch, then try
Work through an example
Use one move at a time first. This prepared case teaches a specific action; use the lesson’s setup instructions to recognize when it applies to your own scramble.
Watch one worked example
Review the last step: a prepared three-edge cycle. Your full-solve practice uses your own scramble and the checkpoint table above.
Example grip: yellow up · blue front · red right at the start. Follow any written whole-cube rotations.
0 / 11
Loading 3D cube…
Prepared position · 0 / 11 moves
Use Next move to follow the sequence.
Drag to inspect other faces. Arrow keys rotate the view when the cube is focused.
Copy this exact example on your own cube
Start with a solved 3×3, yellow up and blue front. Apply the setup below from left to right. This creates the example’s starting position. Keep this separate from the ongoing scramble you are solving through the course.
R2 U R U R' U' R' U' R' U R'Then follow the lesson sequence. If your cube’s color scheme differs, match the piece relationships using your own colors.
Compare the starting position and the result
Drag each cube to inspect its other faces.
Explain it to yourself
Check your understanding
Now use your own cube
Your turn
Scramble your cube and follow the route below. Record the first stage where you need help, open that lesson, then resume from the same cube state. Repeat once without the player.
Open a 3×3 Digital Cube for practiceOpens in a new tab so you can keep this lesson beside your practice. Check the lesson goal yourself; the Digital Cube does not grade it.
If you get stuck
I know the algorithms but do not know which one to use.
Find the first unfinished checkpoint in the table. Then open that lesson and match its recognition and holding instructions before turning.
Before moving on
Check your result

Your cube at this stage
All six faces solved
Every face is one color. Check the back and bottom as well as the faces you can see here.
Confirm these on your cube. Watching the animation alone does not complete the lesson.
Check every item when you can do it yourself.