Download Cube Solver

Scan with your phone or tablet to open its app store.

Download Cube Solver · QR
Download on the App StoreGet it on Google Play

15 Best Cube Patterns to Learn

Fifteen 3×3 cube patterns with move sequences, interactive previews, and practical ways to check and undo each design.

15 Best Cube Patterns to Learn illustration

Start every pattern below with a solved 3×3 cube. Keep the same front face and top color while following the sequence. Each linked pattern opens its exact notation and an interactive player, so you can stop at a difficult turn and inspect the other faces.

These are practice choices, not a ranking by difficulty. Try a short, easy-to-recognize result first, then explore the designs that interest you.

Fifteen patterns to try

  1. Checkerboard: compare alternating stickers across several faces. This is a useful first test of slice turns.
  2. Six Spots: inspect the center of every face instead of checking only the three visible sides.
  3. Cube in a Cube: rotate the finished cube to see how the nested-cube illusion connects around a corner.
  4. Cube in a Cube in a Cube: follow the nested outlines and compare them with the simpler design above.
  5. Anaconda: trace the band as it crosses from one face to the next.
  6. Python: another connected design to compare with Anaconda rather than memorize by name alone.
  7. Black Mamba: watch the whole sequence before trying it from memory.
  8. Green Mamba: compare its arrangement with Black Mamba using the final-state previews.
  9. Four Spots: check which faces change and which ones preserve a larger solid area.
  10. Cross: inspect the arms of the cross and their surrounding corner colors.
  11. Four Crosses: count the finished faces and inspect the remaining two.
  12. Gift Box: follow the contrasting bands around the cube like ribbon.
  13. Spiral Pattern: inspect the result from several angles to see the repeating path.
  14. Vertical Stripes: compare the direction of the bands on adjacent faces.
  15. Superflip: all twelve edges are flipped while corners and centers stay in their solved positions. It is a legal 3×3 position, unlike a single flipped edge.

Read the turns before starting

A plain letter means a clockwise quarter-turn when looking directly at that face. A prime (') reverses it, and 2 makes a half-turn. M, E, and S turn a middle slice. The notation reference explains their direction. A move changes the cube; rotating your viewpoint does not.

On a physical cube, work on a stable surface and avoid forcing a layer that is not aligned. On the website, use Next and Previous to compare the state immediately before and after a move. The final preview is the reference for the entire pattern, not for every intermediate step.

Undo a pattern reliably

To undo any sequence, read its moves backward and reverse each quarter-turn. Keep half-turns unchanged. For example, the inverse of R U F2 is F2 U' R'. Repeating a pattern algorithm is not a general undo method: some patterns need several repetitions to return to solved.

Reset restores the Digital Cube to solved. On a physical cube, reverse the sequence or use the solver if you lose your place. Do not scramble the cube before trying the pattern again: these instructions depend on a solved starting state.

Explore other cube sizes

The pattern library includes designs and interactive playback for every size from 2×2 through 17×17. Select the correct size before following a sequence. An outer-turn algorithm on a 3×3 can produce a different design on a 4×4, and numbered inner-layer moves require enough layers. Each pattern includes its complete notation, a final reference image, and a Digital Cube link that opens the matching size.

Scan your cube

Scan the QR code with your phone to open Cube Solver, then use the app to scan your cube. Keep this page open while you scan.

Tap “Open scanner” to scan your cube in the app on this phone. Return to this browser for the solution.

  1. Open your phone’s camera.
  2. Scan the QR code.
  3. Follow the instructions in Cube Solver.
Open scanner
Connect another phone
  1. Open your phone’s camera.
  2. Scan the QR code.
  3. Follow the instructions in Cube Solver.
Waiting for your scan